I mentioned before from a business point of view, Google Chrome OS has the potential to exceed Microsoft Windows. However, I also envision large media companies embracing Google Chrome OS for a different reason: DRM. The chief advantage of having an OS like Windows, Mac, or Linux is that your data is stored locally. Individuals can manage their own data and applications.
However, Google Chrome OS is a huge game changer because it forces all your applications to reside on the internet/cloud. Not just your applications, but your data too.
In the cases of some file types such as documents, spreadsheets, powerpoint slides, etc., being on the cloud probably is more advantageous than residing on one's local computer because now you're ensure a certain reliability in the case that your hard disk crashes or your computer gets stolen. However, when it comes to multimedia files, saved games and other data that some people may deem private, people would feel greatly uncomfortable.
I conjecture that those are the same people pirating software, games, movies, etc. which is why I believe the media industry would prefer to move towards more cloud based computing. It'll be far more difficult hacking a license or using a bittorrent client on a cloud based machine and far easier to track such behavior if those utilities manifest down the line on the cloud.
Of course, put in this content, consumers will probably NOT want to move their data and OS to the cloud. However, it is an interesting way for Google, in the least, to market their OS.
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